Kuxazululiwe: thola igama lomsebenzisi

Isibuyekezo sokugcina: 09/11/2023

Emhlabeni wokuthuthukiswa kwesofthiwe, ikakhulukazi uma usebenzisana ne-User Experience (UX), ukuthola igama lomsebenzisi ngokuvamile kuwumsebenzi ovamile abathuthukisi ababhekana nawo. Noma ngabe okokugcina izintandokazi zabasebenzisi, ukwenza ulwazi lomsebenzisi kube ngokwakho noma ukuqinisekisa ukuphepha kohlelo lokusebenza lwe-C#, igama lomsebenzisi liyingxenye ebalulekile yezixazululo zedijithali zanamuhla. Lesi sihloko sihloselwe ukukubonisa ukuthi ulibuyisa kanjani igama lomsebenzisi lomsebenzisi ku-C#, ngokuningiliziwe. Ake siqonde kukho!

Ukuthola Igama lomsebenzisi ku-C#

Ukuze sithole igama lomsebenzisi ku-C#, sidinga ukusebenzisa isigaba somsebenzisi ngaphansi kwesikhala segama Sesistimu. Nanka amazwibela ekhodi alula okukhombisa lokhu:

usebenzisa iSystem;
indawo yegamaBuyiselaIgama lomsebenzisi
{
Uhlelo lwekilasi
{
i-static void Main(string[] args)
{
string userName = Environment.UserName;
I-Console.WriteLine(“Igama lomsebenzisi: ” + Igama lomsebenzisi);
}
}
}

Kukhodi engenhla, ngidale uhlelo olubuyisa igama lomsebenzisi lomsebenzisi wamanje futhi ngilibonise kukhonsoli. Ikilasi le-Environment, eliyingxenye Yendawo yegama Lesistimu, lisetshenziselwa ukuthola ulwazi mayelana nendawo lapho uhlelo lusebenza khona. Indawo ye-UserName yesigaba se-Environment isetshenziselwa ukuthola igama lomsebenzisi wamanje.

Ukuqonda Ikhodi ye-C #

Isinyathelo 1: Siqala ngokusebenzisa Isikhala segama Sesistimu. Izikhala zamagama ku-C# zisetshenziselwa ukuhlela nokuhlinzeka ngezinga lokuhlukaniswa kwamakhodi. Angaba usizo ekuvimbeleni ukungqubuzana kwamagama.

Isinyathelo sesi-2: Simemezela Uhlelo olusha lwekilasi. Ku-Object-Oriented Programming (OOP), iklasi liyipulani lokudala izinto (isakhiwo sedatha ethile).

Isinyathelo sesi-3: Ngaphakathi kwekilasi Lohlelo, simemezela indlela eyinhloko. Lena indawo yokungena yohlelo lwethu lwe-C#.

Isinyathelo sesi-4: Sibiza i-Environment.UserName ukuze sithole igama lomsebenzisi lamanje futhi siligcine ku-variableName yomsebenzisi.

Isinyathelo sesi-5: Ekugcineni, sibonisa inani legama lomsebenzisi kukhonsoli.

Kafushane, lolu hlelo lwe-C# lubonisa ukuthi ulithola kanjani igama lomsebenzisi ngokubiza indawo ye-UserName yesigaba se-Environment.

Isikhala Segama Sesistimu ku-C#

Indawo yamagama Yesistimu ku-C# iqukethe amakilasi ayisisekelo namakilasi ayisisekelo achaza amanani asetshenziswa ngokuvamile nezinhlobo zedatha eyireferensi, imicimbi nezibambi zemicimbi, izixhumanisi, izibaluli, nokucubungula okuhlukile.

Esinye sezigaba ezivelele ngaphansi kwesikhala segama Sesistimu isigaba se-Environment, esigxile ekutholeni ulwazi olumayelana nendawo lapho uhlelo lusebenza khona. Lokhu kufaka kodwa akukhawulelwe enguqulweni yesistimu yokusebenza, ukwakheka kwehadiwe yomshini, kanye nemininingwane yomsebenzisi ngokusobala.

Ikilasi Lezemvelo

Isigaba Sezemvelo sinikeza ulwazi mayelana, nezindlela zokukhohlisa, indawo yamanje kanye nenkundla, okuhlanganisa idatha efana nezimpikiswano zomugqa womyalo, ikhodi yokuphuma, nesikhathi kusukela kwaqala uhlelo. Enye yezindawo zayo yi-UserName, esingayisebenzisa ukuze sibuyise igama lomsebenzisi ongene kulo njengamanje.

Kafushane, ngokusebenzisa isigaba somuntu kanye nesici se-UserName esisihlanganisayo, kuqondile kakhulu ukulanda igama lomsebenzisi lomsebenzisi ku-C#.

Okuthunyelwe okuhlobene:

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